During each episode we rank each caster in the following categories then give them an overall grade. This is an explanation of our categories and ranking system.
These are all giving a score from 1 to 10 with 1 being horrible, possibly the worst in the game, and 10 being amazing, possibly the best in the game. 5 is the standard, the average for most warcasters and warlocks.
- Feat: The quality of the casters feat. How useful it is or how much it does for the casters force.
- Board Control: The ability of the caster and its list to take control of the board, to win by scenario, or dictate to the opponent what they can and cannot do.
- Synergy: The integration of the caster with his forces. A caster with high synergy improves his force in many ways making the entire list better at what it does. A caster with low synergy may synergize well with his own abilities but does nothing for his forces.
- Aggressiveness: The general offensive power of the caster and his force. Casters that provide the alpha-strike, clear the table of all opponents, or outright assassinate the opposing caster are high in aggressiveness.
- Survivability: The general defensive stats and power of the caster and his force. Casters that can take a heavy hit, avoid attacks, and generally are very difficult to assassinate are high in survivability.
This is a composite of everything that the caster embodies; the casters quality in play. This is a letter grade where an “A” being the best casters in the game; An “F” being the worst casters in the game.
A grade A caster is the highest quality of caster that can deal with almost all possible opponents and has very few bad match-ups. They have a quality feat, amazing spells, and/or amazing synergy. They are the complete package. i.e. Cryx-tastic!
A grade B caster is a very good caster that can deal well with most possible opponents but has a few bad match-ups. They could have a quality feat, amazing spells or amazing synergy but they are usually missing one or two aspects of the complete package. They are a good, but not great. i.e. Good enough to get you into trouble.
A grade C caster is average. They have good qualities but an equal dose of problems. They have about an equal level of good to bad match-ups. Their feat, spells or synergy may be useful but overall unimpressive. i.e. Normal, Typical
A grade D caster is poor. They have very few good match-ups and most games are an uphill battle. They lack multiple aspects that would make them competitive from feat, spells or synergy. Members of their respective communities may defend them voraciously but in the end they are widely considered a poor choice in competitive play. i.e. Lovable Loser
Grade F is the worst possible rank. Casters with a grade of F have a difficult go versus nearly every possible opponent. They have a severe deficiency in feat, spells or synergy and may very well work against themselves with some abilities. Only the theory-machinist defends these casters, constantly groping and struggling to find a way to make them viable. i.e. Steaming Pile
*In our early episodes we used Ranks 1 through 5 with Rank 1 being the highest/best casters and Rank 5 being the lowest/worst casters